Melothian

Freya's Hold

After spending the bulk of our reward money in town Freya, Kiara, Rhianna, and I set off to inspect the lands that Freya had been granted. The trip there passed uneventfully and we arrived to find the keep in much better condition than we had been led to believe it would be in. As we approached we found the drawbridge was raised. When Freya hailed the keep a giant poked its head up over the wall. Freya chatted with the giant and we learned that him and his family had found the place abandoned and taken up residence in the keep, making repairs and improvements. Judging by the woodwork we could see from the outside at least one of them was quite skilled as a carpenter. Freya attempted to explain to the giant that the king had given her these lands and that this was now her keep, but the giant wasn’t having any of that. After Freya’s struggling attempt at diplomacy the giant took pity on her and proposed an archery contest the winner of which would keep the keep. Freya set up a target and they began the competition. Freya went first and put up a decent showing even managing a couple of bulls-eyes. The Giant went next and masterfully beat Freya’s attempt, destroying the target in the process. Freya congratulated the giant on his victory and prepared to leave, I was looking forward to watching Freya explain how she lost her keep in an archery contest, but the giant was impressed by her good attitude and offered to let her share the keep when she was in town.
-Devon Ae Zarzuket (1500xp)

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Charcters and campain notes
end of story arc.

Just a note to let people know that we are at a point the campaign where if you want to change characters it would be a good time to make a new character. If you want to change let me know New character should be 9th level and have 46,000 go worth of wealth.

Also can someone (or more than one someones) audit their characters and let me know the wealth level of the currant group that would be greatly appreciated if you are to far off I will adjust the reward from the last adventure slightly if the group is undervalued by to much.

I will see the CLifts and Rod and Keven Tuesday evening to update there characters at approx 7pm

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Escaping the hold

Kiara returned from her investigations with several documents, alarms sounding, and dwarves in hot pursuit. Electing the better part we ran for the surface with no intention of stopping until we reached the civilized lands.

As we raced through the tunnels we twice encountered some type of elemental barring the way. Both times they we cut our through in a flurry of violence and continued our flight. By relying on a mixture of magic and stamina we succeeded in staying ahead of our pursuers, and made it to the exit only to find it blocked by at least a dozen dwarves. The narrow confines of the tunnel worked in our favor, denying the dwarves room to maneuver and leaving them extremely vulnerable to lightning. We quickly put them to route and left the hold with dwarves fleeing before us.

When we reached the horses we learned that our escape would not be as quick as we had hoped. The dwarves had found the horses and injured their hooves, making them lame. Still we traveled a short distance and made camp hoping to hide out while the horses recovered. In the camp we looked over what Kiara had grabbed and found that one of the documents a log for the gate activity and the other was a treatise on steam-powered locomotion. We had not been encamped very long when the dwarven pursuit found us. We we negotiated for time and worked to copy as much of the documents as we could. It turned out the owner of the treatise was willing to overlook the theft if we would pay him for it. After some negotiation Rhianna was able to reach a deal with him, for the rights to use his research and employing him as a technical adviser to oversee its development. This deal and the return of the log book seemed to satisfy the dwarves and we were allowed to leave in peace.

We journeyed the rest of the way home in relative peace. When we arrived back in Hightower we reported to Nigal and were rewarded with lands, titles, and treasure.

Sir Devon Ae Zarzuket (Level to 9th; 30,000gp)

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In the Dwarven Hold

We moved around the dwarven hold keeping to the uninhabited parts and letting Rhianna and Ruaridh handle most of the exploring. From are investigations and what Rhianna was able to gather from the local rumors and legends we learned a great deal about the hold.

At some point before the wall was brought down the hold under went a major religious shift. They abandoned the traditional dwarven god and outlooks and began to worship Moeshe and take on a more self centered greed is good world view. At first the shift to worship of a sea god did not make sense, but then our investigation revealed that the tunnels extended out underneath the ocean and that some of the deeper tunnels connected to a subterranean sea. As a result of this shift the dwarves where more than happy to build giant siege engines for the southern kingdom in exchange for large piles of gold. This desire for gold also extends to their more recent involvement with the with construction at the wall. We also learned that more recently the dwarven hold has been sending out diplomats and missionaries to try and establish connections with the other dwarven holds in the world.

At this point we used a sending to communicate this information to Nigal. He was understandably concerned by this information and wanted us to try and find more information about these missions, particularly which holds they were contacting and if they had met with any success. Rhianna was unable to extract anything beyond vague rumors from her inquiries, and attempting to move deeper into the hold was thought to be to risky. For lack of better options we sent Kiara up to the hold’s gatehouse to see what kind of records she could find there, but something must have went wrong because she was being pursued when she returned.
-Devon Ae Zarzuket (1500xp)

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Investigating The Wall

We continued to investigate the wall, sending Ruaridh wildshaped as a goblin dog into spy on the encampment. He was able to find out that the southern kingdom was responsible for initiating the construction project, but was unable to discover anything else useful.

Needing to find more information about the dwarves that are involved in this construction we followed a group back to their hold after their shift. There hold was set up in a quarry and the entrance was guarded and secured with large doors. As we debated how to approach this we notice a small group of dwarves heading to a different area. It turned out the were sneaking back into the hold through a back door after being out drinking. We followed them into the cave and eventually came to a abandoned settlement area and found a secluded spot to set up camp before exploring further.

-Devon Ae Zarzuket (1500xp)

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The Rest of the Way and The Wall

As we continued south it became apparent that we were being followed, by an ice mephit. Eiri decided to talk to it and find out why it was following us. He learned that it was watching us for his master and waiting to witness our deaths. As it turns out we may have been the target for the that assassination job we heard about in the city. He also turned up some information on the mephits master. His master is ancient and powerful, having played a key role in several conquering armies of the course of centuries. after this exchange we continued south letting it continue to follow us. After a few more days we noticed it have a brief conversation with an eidolon, probably sending a message to someone. Shooter and I waited for a good opportunity to attack and then drove it off with the help of the rest of the party. In the process we realized how powerful the mephit was and by extension his master.

Our journey continued with the natives becoming increasingly hostile as we got closer to the location of the wall. Most of the encounters did not prove to be exceedingly difficult but still drained away some of our resources. We did have one significant encounter with a group of undead, including a minor death, that seriously crippled and sickened several of us, but thankfully we were able to drive them with out any deaths.

Along the way we did encounter an ally of sorts. We ran into an neanderthal in strange armor with a nice horse. He was sole survivor of an expedition to from one of the civilized nations in the east. Their expedition reached the shores of this continent only to be set up by orcs and giants. He had managed to survive attack and lose his pursuers before meeting us. They had been dispatched to try and make contact with the civilized races on this continent in response to the same prophecy that we had received. He was disappointed to learn how poorly the civilized races in this part of the world had fared. We invited him to travel with us the rest of the way to the wall and then home.

We finally reached the wall. We found that it was still standing and that the breach was still visible, although construction of a gate house was underway in the breach. Kiara, shooter, and Rhianna snuck in for a closer look. From their investigation we learned that our side of the wall was covered in magical warding glyphs, it did not appear that magic was used to breach the wall,the siege engines that were used to breach the wall were still intact, and appeared to use some dwarven techniques in there construction. We also noticed that there were dwarves moving about the construction site working. We passed our preliminary findings back to Nigal, and need to investigate further especially the apparent involvement of dwarves in the attack on the wall and current construction.

-Devon Ae Zarzuket (1200xp, 856gp (from drake loot))(1500xp, 1000gp)

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Books and stuff

When I regained consciousness we were back in the city. Somehow the few that were left standing after the battle with drake had managed to bring the rest of us back. We paid to have Stellon raised from the dead, but after his death experience he decided to retire from adventuring and manage his estate.

As we set around in a tavern we noticed a kobold staring at us from across the room, and Freya motioned him over. The kobold was notable in part because he was armed, he had successfully managed to sneak into the city around the guards. In broken common the kobold explained that he wanted to join our group and that he was highly skilled with a bow. A group that he had previously been a part of called him ‘Shooter’ and he suggested we do the same because hos draconic name was difficult.

While in town we picked up Rhianna’s books. In the stack of books was one called ‘The Source.’ It discussed the sources for the elements and magics. It gave a description of the source looked or felt like and that each element or magic form had its own source which are located geographically opposite from each other on the planet. However, it appeared that the pages that would have contained the exact positions of the sources were missing. Whether they were removed from the original book or were just not copied we don’t know. The book also contained information on the guardians for each source. Interestingly the group responsible for guarding the source of arcane magic is called the Gûl Man. Whether or not the group we’ve encountered using the same name is linked we’re not sure. The last piece of information we found in the book was that if one source is destroyed its opposite would likely destroy the world. But if all of them were destroyed simultaneously the world ‘might’ be okay.

We continued traveling south towards the wall. On the way we encountered a chimera. When it attacked we dispatched it with only minor injuries.
-Devon Ae Zarzuket (2000xp)

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SNAFU

Continuing south we found an ominous looking cave and began a brief investigation. It appeared to be inhabited by a drake. Not wanting to tempt fate and still being loaded down with loot we decided to go to the nearby city and sell our loot before attempting to do anything with the drake.

The city was populated by orcs and an assortment of other races, although it was obvious that non-orcs were second class citizens before we even made it to the gate. Rhianna choose to disguise herself as an orc and went through the orcs only line. the rest of us lined up in the slower moving non orc line. Stellon was the first of us to reach the gate and the guards began a lengthy interrogation. When they refused to let his pets enter the city he exchanged some harsh words with the guard and stormed of to plant his grove a short distance away. I went next treating the guard like a mushroom, and successfully entered city. On the way through the gate the guard handed me a pamphlet on the cities rules that listed almost everything but breathing as punishable by death, and that was considered questionable. The rest of the group made through mostly without incident, Kysmae refused to enter when they asked him to check his axe, Eiri was instructed to report at the temple district for additional instructions, and Kiara after confessing to committing a crime was made to wear a collar.

As it turned out the city was very dedicated to some god or goddess of justice and inquisitors were every watching for any breach in their law. I spent the day wandering through the city and taking in the sights. Rhianna, disguised as an orc, took care of the parties business in the city and went into the library in search of information about the region and the wall. Being a bard she also found some local music. By the end of the day I was tired of being looked at like a suspected criminal and hadn’t found anything worthwhile in the city. So I left the city for Stellon’s grove, purchasing a keg of good beer on my way out.

Needing to wait a few days for Rhianna’s books to get copied we ventured back to the drake’s lair. Our first thought was to see if it could be persuaded into an alliance. With this in mind we entered the cave and began to talk to the creature. It soon became apparent that the drake had no intention of joining us, and was most likely planning on eating us if it got the chance. It became entirely expendable when it admitted that drakes were not being subjected to the same persecution that was being directed at other members of dragonkind in the region.

We attacked the drake with Stellon surprising it with a flamestrike. The drake trapped most of the party with a black tentacles, and from there things went downhill. Our fighters failed to coordinate their assaults allowing the drake to tear them apart one by one. Leaving Eiri to busy to do anything but heal. Ruaridh, Stellon, and I pummeled it with massive amounts of elemental damage, but we couldn’t bring it down before it got most of us. Kiara finally snuck in and delivered the final blow.

My spirit met death but managed to distract him long enough to sneak back into my battered body.

-Devon Ae Zarzuket (1500xp, 980gp from sold loot)

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The Kolbolds go to War

We road up the column Kolbold cavalry until we found the chieftain, and stopped alongside the road to speak with him. The attitude of the troopers and the chief was grim. When asked about the morale of his troopers he admitted that they were not going to win this battle as they were out numbered at least 4 to 1, but despite the odds they had no choice but to strike. There attack was meant to delay the enemies advance, allowing the village time to evacuate. Their tribe had been attacked several times by rivals who wanted to seize their resources, which included a mithral mine. Not being able to stop this attack and facing the increasing anti-dragon sentiments in the region they were leaving and resettle somewhere else, although they didn’t know were. Seeing the opportunity to use us to improve the impact of their strike on the enemy, the chief offered us each 1000 gold pieces plus whatever treasure we found if we would sneak around the lizardfolk army and kill its 4 generals.

With this offer we withdrew a short distance to discuss whether we should get involved or not. While we did this I took the time to contact Nigal, to find out if he could make arrangements to resettle the kobolds. Nigal responded that Stellon should draw up an agreement to settle them on his lands in exchange for a three fold increase in his holdings. As a group we decided that we should help the kobolds in their fight after a brief discussion.

Stellon made arrangements for the chief to move his people to his lands, leaving some final details to be decided between their wives. With that taken care of, we agreed to undertake the chief’s mission.

The mission went off flawlessly. We made our way around the army and found the generals unguarded in the rear of the army separated from any support. We quickly dealt with them and loaded up the loot. Before we left we took a few actions to sow confusion in the ranks of the lizardfolk army.

When we found the chief after the battle the his army had been reduced in size by about half. They had done better than expected. The kobolds started their long journey north and we continued on our way south.
-Devon Ae Zarzuket (1000xp, 1000gp+loot to be divided)

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The Journey Continues

We left Conakry after speaking with the ancient elven sage, and decided to travel overland towards the wall rather than hazard an ocean voyage.

Our travels south progressed uneventfully. Of note we met an orc merchant riding a bison, and we were attacked by Shocker Lizards. We decided to travel along with the orc merchant for a the time being, and the Shocker Lizards were little more than a minor annoyance.

As we approached a settlement, as an army of kobolds riding antelopes was leaving. I talked to the scouts the that rode up to meet us. The scouts told us that they were going to do battle against some lizardfolk that were causing problems for their tribe. The scouts suggested we go and talk to their chief if we wanted more information, and that they might be interested in hiring some mercenaries.

-Devon Ae Zarzuket (800xp)

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